Blood and Bourbon

Master Logs Page

“You want to know how it starts? The same thrice-damned way it always starts. Somebody wants something. Bad. Bad enough to shell out clams, bullets, or blood. Maybe all three.”
—Louis Fontaine, retired NOPD detective


Story One

Alice Prelude
Clea Prelude
George Prelude
Julien Prelude
Chapter One
• Clea and Julien compete for their sires’ favor and possession of a mysterious artifact.
• George deals with frenzying guests in his hotel and an invitation to visit his exiled clanmate John Harley Matheson from the enchanting young Becky Lynne.
• Clea cuts a deal with George.
• George and Julien pay a visit to the Midnight Bayou and its proprietor Sundown.
Chapter Two
• Alice tries to answer a seemingly impossible question and investigates three hauntings.
• George begins his search for suitable companions to Matheson in his exile, but finds not all of the candidates are what they seem.
Chapter Three
• Alice plans for a party, deals with a con artist, and makes a potentially lucrative new sale.
• Julien returns to the French Quarter to tie up loose ends, only to receive a lesson in the nature of friendship from Antoine Savoy.
• George pays his respects to two Primogen and swallows his pride for a miserable treck through Clan Nosferatu’s sewers.
Chapter Four
• George smooths over a grudge with the Mafia and trades “truths” with an insightful Malkavian.
• Julien calls in a favor from the despicable Doc Xola to set up tentative peace talks between the Baron’s followers and the Tremere.
Chapter Five
• Alice attends a strained dinner.
• George bears witness to another grim example of Vidal’s justice, receives a warning from an old flame, and deals with unforeseen trouble on the road to Matheson’s.
• Julien investigates rumors of hunters hunted and seeks atonement for his sins.
Chapter Six
• George races the rising sun back to the Windsor Court, only to face a second foe he cannot so easily avoid: his own Beast.
• Julien meets with one of the Baron’s lieutenants to negotiate a truce between their covenants, only for events to spiral far out of control.
Chapter Seven
• Alice attempts to help a restless shade pass on.
• George convenes a meeting of his clan’s elders to flush out a traitor within the ranks.
Chapter Eight
• Alice makes a move on a long-held crush and deals with an angry vampire.
• George confronts three traitors and shares a devastating secret with Antoine Savoy.
• A final accounting of all that has come to pass.

Interlude One

Chapter One
• Cletus deals with a trespasser on his land.

Story Two

• An accounting of what has come before.
Caroline Prelude
Lou Prelude
Micheal Prelude
Chapter One
• Caroline plunges headfirst into her new existence among the Damned.
• Lou descends into the Crescent City’s seedy underbelly to find out who is murdering its prostitutes.
• Micheal rallies popular support against a cannibalistic elder.
Chapter Two
• Caroline deals with an unexpected visitor to her daytime haven.
• Lou witnesses a murder through a dead woman’s eyes, reunites with an old failure, and puts a name to a killer.
• Micheal barters with the Nosferatu for secrets.
Chapter Three
• Caroline faces a tense reunion with her family, living and dead.
• Lou turns to the Holy Mother of Church in his hour of need and attempts to pawn off an old keepsake, but gets more than he bargained for payment.
• Micheal delivers a warning to Antoine Savoy.
Chapter Four
• Caroline faces the judgment of the Lancea et Sanctum for her unsanctioned Embrace.
• Lou cases a double homicide.
• Micheal makes an impossible choice between his family and his ideals.
Chapter Five
• Caroline enlists some badly-needed help in tracking down her sire.
• Cletus attempts to ferret out a double agent.
• Lou teams up with a new partner and takes on a case that makes him question everything he’s ever done.
• Micheal goes on an alligator hunt with Cletus, only to find his loyalty and conscience may be the Sangiovanni’s true quarry.
Chapter Six
• Caroline takes a wrong turn in a bad neighborhood.
• Cletus shows his guest the full measure of Southern hospitality.
• Micheal attends a birthday party thrown by Cletus’ cannibalistic redneck descendants.
• Lou fends off a conman and reunites with an old friend in one of the Big Easy’s historic hotels.
Chapter Seven
• Caroline swears a desperate oath and meets a friendly face among the Damned.
• Lou recruits an old flame’s aid for his coming battle.
Chapter Eight
• Caroline deals with a home invasion, learns an abject lesson in how little her pride sells for, and witlessly crosses a perilous boundary.
• Cletus celebrates some unexpected nuptials.
• Lou confronts a wrathful loa and races against time to save a stubborn mambo’s life.
• Micheal awakens from torpor to discover that he has lost far more than time at the Boggs’ hands.
Chapter Nine
• Adelais gives a neonate some lessons in etiquette.
• Caroline faces a Regent’s wrath.
• Lou recovers from his previous night’s ordeals and delivers a soul-wrenching apology.
• Micheal’s new enemies cross a red line.
• Rocco issues a warning to an intransigent Anarch.
Chapter Ten
• Caroline frantically tries to stop the Masquerade from unraveling as her mortal loved ones grow too curious for their own good.
• Deserted by his allies and bereft of options, Lou reluctantly agrees to a meeting with the enemies of his enemies.
• Micheal looks deep inside himself—to explosive results.
• Rocco passes on some unusual news to an elder Brujah.
Chapter Eleven
• Caroline searches for kindly souls amidst a sea of predators.
• Cletus exacts vengeance upon a treacherous guest.
• Lou seeks out a long-dead fortune teller for counsel over his ominous new affliction.
• Starving, wounded and out of options, Micheal turns to a seeming friend for aid—only to set and spring a trap of his own making.
Chapter Twelve
• Caroline acts fast to protect her loved ones from their sudden exposure to the Kindred world, but finds the price for their safety may be all-too high.
• Lavine puts in an appearance at Elysium.
• Grimly resolved as to his prophecized fate, Lou prepares for a final confrontation with his centuries-old foes.
• Rocco plays a game of cat and mouse with an intransigent Harpy and cleans up a neonate’s Masquerade breach.
• A final accounting of all that has come to pass.

Interlude Two

Chapter One
• A heartless art critic discovers her true calling.
Chapter Two
• An old man attempts to save a young boy from his sins.
Chapter Three
• An icy-tempered Harpy enjoys her Requiem’s spoils.

Story Three

• An accounting of what has come before.
Chapter One
• Cletus disciplines a wayward childe, strikes a new accord with Antoine Savoy, and defends his domain from a dangerous intruder.
• Lavine plumbs the centuries-old journals of Pierre d’Iberville, founder of New Orleans, to uncover an even older mystery.
• Bested but not broken by his captors, Micheal holds out for as long as he can.
• Rocco baits a trap to ensare his new foes.
Chapter Two
• Baptiste perfects the defenses of Clan Nosferatu’s underground warrens.
• Cletus interrogates his new prisoner and deals with a desperate escape attempt.
• Lavine runs into an unpleasant reminder of her mortal past.
• Physically and mentally broken by torture, Rocco entertains a duplicitous offer to yet serve his Prince.
Chapter Three
• Annabelle schemes from afar to rescue her captive domitor.
• Baptiste trades secrets with his overly affectionate sire.
• Cletus prepares a lavish party to host the Camarila’s diplomats, only to find several flies in his ointment.
• Lavine journeys beyond New Orleans to seek the wisdom of Kowi Anukasha, a native spirit of her people, faces arrest by mortal authorities, and assumes a grave new responsibility.
Chapter Four
• Annabelle approaches the Ventrue elder John Harley Matheson over a matter of mutual aid, only to find she has struck a devil’s bargain and must immediately pay its price.
• Baptiste offers salvation and damnation to two wayward souls.
• Reeling from a series of new disasters, Cletus shows his mortal descendants the terrible price for disobedience.
• Jacob welcomes a new addition to his ‘family’.
• Lavine searches for sacrifices to placate a demanding spirit, only to make one of herself as well.
Chapter Five
• Annabelle plots revenge against those who have wronged her.
• Seizing advantage of the conflict among the Circle’s Acolytes, Cletus puts his own pawns into play.
• Jacob gets in over his head rushing to a distressed ally’s rescue.
• Lou goes against his better judgment to help out a lady in trouble.
• Lavine turns to the despicable Doc Xola for help with a kidnapping, only to rapidly find his monstrosity too much to bear.
Chapter Six
• Annabelle presents Cletus with an unorthodox gift.
• Baptiste puts a bold plan into motion: the infiltration of Perdido House, the seat of Prince Vidal’s power.
• Cletus graciously receives his soiree’s guests and shares an enlightening carriage ride with a disembodied elder.
• Jacob is called upon to provide a sorcerous consultation.
• Lou cases an old murder for new answers.
Chapter Seven
• Annabelle searches for allies among the soiree’s attendees.
• Cletus plies his charms upon his guests and pits the Camarilla against Clan Sangiovanni in a game of symbolic egg paquing.
• Jacob summons a restless spirit to learn of an ominous intrusion.
Chapter Eight
• Annabelle attempts to thwart an assassin’s attack.
• Cletus prepares to culminate his prolix diplomatic deal with the Camarilla, but looming specters threaten to throw all into chaos.
• Temporarily banished from his domain, Jacob makes provisions for the care of his children and witlessly invites a monster into his home.
Chapter Epilogue
• A final accounting of all that has come to pass.

Interlude Three

Chapter One
• Cletus looks into some unusual disturbances.
• Rocco is called to account by his superiors.

Story Four

• An accounting of what has come before.
Chapter One
• Caroline tempts a witless soul into damnation and repeats an awful sin.
• Em picks an ambitious new mark to con.
Chapter Two
• Caroline attends a strained dinner with her future company in hell.
• Concerned he’s in over his head, Em chances a meeting with a crooked cop and walks into a trap of his own making.
• Lou captures a witless pawn.
Chapter Three
• Caroline clashes with a rival coterie through mortal proxies and shares a bitter drink with her mortal brother.
• Em faces truth.
Chapter Four
• Caroline orchestrates a two-pronged attack against her foes to reclaim a kidnapped ghoul.
• Em awakens from his ordeals in the hospital and faces a horrifying loss.
Chapter Five
• Caroline watches a budding romance bloom full flower.
• Beset with crushing medical debt and arrest by NOPD, Em strikes a devil’s bargain with the Dixie Mafia.
• Mouse tries to help out a ‘friend’ in trouble.
Chapter Six
• Caroline clashes with slighted rivals—and the hands behind them.
• Em prematurely discharges himself from the hospital after a harrowing stay.
Chapter Seven
• Caroline severs another tie to her mortal past and gets drawn into a perilous game of cat and mouse with her sire.
• As a lifetime of lies come crashing down, Em grapples over whether to do the unthinkable: tell the truth.
• Lou gambles centuries of anonymity over a secret that could change everything.
Chapter Eight
• Caroline is apprehended for her crimes.
• Em accepts his fate.
• Having exposed himself on Caroline’s behalf, Lou goes deep into hiding and seeks out an old teacher’s aid.
• A final accounting of all that has come to pass.

Interlude Four

Chapter One
• George dreams.

Story Five

• An accounting of what has come before.
Chapter One
• Caroline deals with a truculent prisoner.
• George hires legal counsel for his upcoming trial.
• Mouse enlists dubious help to navigate New Orleans’ criminal justice system.
Chapter Two
• Caroline deals with a long-postponed threat to her personal Masquerade.
• Mouse faces sentence for his inadvertent crimes.
Chapter Three
• Caroline confronts a dangerous intruder in her haven.
• Mouse becomes a YouTube sensation but finds himself in dire financial straits.
Chapter Four
• Caroline punishes a wayward sinner, loses a mortal friend, and entertains a cautious offer from a powerful new patron.
• Mouse endeavors to prove his innocence before a stone-hearted audience.
Chapter Five
• Caroline receives some sorely-needed lessons in Kindred etiquette.
• Less than twenty-four hours after his release from jail, Mouse witlessly lands himself in further trouble with the Big Easy’s police.
Chapter Six
• Caroline rediscovers a damning secret.
• Mouse faces judgment and sentencing for his newest and even more inadvertent crimes.
• A wanted man exposes himself to aid a fledgling in need.
Chapter Seven
• Caroline is called to account for her actions by Philip Maldonato, the Seneschal of New Orleans, and receives a shattering revelation.
Chapter Eight
• Caroline pays her sin’s wages to a faithful servant.
Chapter Nine
• Caroline comes face to face with her true maker.
• Cletus makes a trip out to the Big Easy.
• George betrays two clanmates.
• Rocco pulls some strings to acquire a new pawn.
Chapter Ten
• Cletus hatches a plan to avenge past slights.
• George is charged with blasphemy against the Lancea et Sanctum.
Chapter Eleven
• Cletus develops a newfound appreciation for the arts.
• George clashes with New Orleans’ dreaded Scourge and pledges loyalty to a new cause and patron.
Chapter Twelve
• Caroline presents herself before her clanmates.
• George’s garden of deceit bears fruit as Prince Vidal lays down his final verdict.
• A final accounting of all that has come to pass.

Ongoing Stories

Amelie Chapter 1
Amelie Ongoing Chapters

Caroline Ongoing Chapters

Emmett Chapter 1
Emmett Chapter 2
Emmett Ongoing Chapters

Isa Ongoing Chapters

Jon Ongoing Chapters

Milo Ongoing Chapters

Rocco Ongoing Chapters



I like the idea of this Master Logs page, where you can see all of the sessions at a glance. Good idea!

Master Logs Page

Thanks! As you say, it’s been really helpful for keeping track of them all.

Now I just need to update it with the two months’ of sessions we’ve since played…

Master Logs Page

Possible to read any of the individual logs?

Master Logs Page
Calder_R Calder_R

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